We're monitoring 1420 IPs in hobbit, and it takes fping ~40 seconds to go through them all:
Is that a number you get from the "bbtest" status or from running fping by hand?
Both. The values are fairly consistent, falling between somewhere in the 39-42 range.
Are you doing other network tests in Hobbit than just ping? Hobbit does the ping tests in parallel with the other tests.
We are doing other tests, but not many. Here's the relevent lines from our servers bbtest report:
TIME SPENT Event Starttime Duration TCP tests completed 1146086231.293585 1.211963 PING test completed (1434 hosts) 1146086271.488185 40.194600 PING test results sent 1146086271.523332 0.035147 TIME TOTAL 41.549643
<snip> [root at hobbit fping]# fping -i5 -b12 -f ips -r1 -t250 -B2 -q -s
Are you using those parameters also on the FPING command in hobbitserver.cfg? Or is it just for your testing ?
This is just what I've been using for testing (the -f flag is root only and wouldn't work very well when used from within hobbit). The value of my FPING envvar in hobbitserver.cfg is "/usr/sbin/fping -i10 -b12". However the average difference in polling time betweeh the two is only 1 or 2 seconds.
Now, this seems a bit lengthy to me. I mean, if the avg round trip time is 5.83 ms, and there are 1430 hosts, should the total time in transit for all hosts should be 8336ms, or 8 seconds... right?
No, it should be less - because fping pings several hosts in parallel.
You have "-i5" which causes a 5 ms delay between each ping. So that's (5/1000)*1430 = 7.15 seconds where it does nothing. The default setting is "-i25" - i.e. 5 times higher - which would actually match your ~40 seconds nicely.
Using the default delay interval (i.e. not specifying the -i flag when calling fping) causes the test to take much longer, on the order of 60 - 70 seconds. However, values of 15 or less passed to -i don't make much of a difference in polling time. (FWIW, fping doesn't let you specific a value for -i less than 10 unless you are root. I hacked the fping code to get around this so I could run it under hobbit with -i1, but I saw no difference in polling times using -i1 vs -i15).
Don't forget that there is probably also some time spent doing ARP lookups for all of these IP's. Unless you have "testip" on all of the entries in bb-hosts (or run bbtest-net with "--dns=ip"), you'll also spend some time on DNS lookups (hint: use a local caching DNS server on the Hobbit server).
Yep, I have --dns=ip in the bbtest-net stanza of my hobbitlaunch.cfg (that makes a BIG difference), so I don't think it's a DNS resolution problem. In the testing fping command above, the -f flag specifies a file that is a list of all the IP addresses from my bb-host file, with not DNS names included, so I don't think it's a DNS problem. I feel like its some sort of concurrency issue within fping, since I can reproduce this latency completely outside of hobbit.
As a complete aside, we caching server for things outside of hobbit, and I've written a little script that monitors the bb-hosts file ( and all filed included from bb-hosts) and when it detects any changes, it will write a bind9 zone file to somewhere on disk. Its handy for making sure your bb-hosts is synced with your DNS. If anybody is interested in it, drop me a line (I'll have to 'pretty it up' first) and I'll posted it on my hobbit tools page for people to use.
Even when I remove the hosts that aren't responding, the results on are par with those above.
Our polling interval is once every 60 seconds (which we want to maintain, because we like to know ASAP when something drops even one ping), so it's not a problem yet. We add hosts on a daily basis, however, so it will be a problem some time in the future and I'd like to fix it before it becomes a problem.
Well, the good news is that it probably won't become a problem. Because fping pings multiple hosts in parallel, the runtime doesn't change very much when you add more hosts.
Ah, so you would think ;) However, our graph in our bbtest column says otherwise; it has been climbing slowly but steadily since it started graphing data. You can also reproduce this by using a newline delimited list of IP addresses in a file, like I did above, and feeding it to fping. As you increase the number of IPs in the file, the poll time increases geometrically. For instance, when I poll 300 hosts:
<snip> [root at hobbit fpingtest]# fping -i5 -b12 -f 300ips -r1 -t250 -B2 -q -s
300 targets
298 alive
2 unreachable
0 unknown addresses
12 timeouts (waiting for response)
310 ICMP Echos sent
298 ICMP Echo Replies received
0 other ICMP received
0.24 ms (min round trip time) 2.38 ms (avg round trip time) 101 ms (max round trip time) 8.856 sec (elapsed real time) </snip>
vs when I poll 600 hosts: <snip> [root at hobbit fpingtest]# fping -i5 -b12 -f 600ips -r1 -t250 -B2 -q -s
600 targets
597 alive
3 unreachable
0 unknown addresses
14 timeouts (waiting for response)
611 ICMP Echos sent
597 ICMP Echo Replies received
0 other ICMP received
0.21 ms (min round trip time) 2.48 ms (avg round trip time) 100 ms (max round trip time) 16.144 sec (elapsed real time) </snip>
You can see that the ping time roughly doubles. This is bad :(
If it does become an issue, spread the load. Setup an extra server to do half the network tests, and configure your bb-hosts file with "NET:net-a" and "NET:net-b" tags on the hosts. Then you set BBLOCATION="net-a" on one box, and "BBLOCATION=net-b" on the other. Then they'll only test those hosts where the NET:... setting matches. Unless it's an OS limitation, you could probably do that on a single box and just have two instances of the [bbnet] task in hobbitlaunch.cfg - instead of running bbtest-net directly, they would run a shell-script which sets the BBLOCATION environment just before running bbtest-net.
I was thinking of doing something along these lines, however the bb-hosts file is maintained mostly by the (non-unix-savvy) staff here, using the bb-hostedit CGI script, and I'd rather not have them have to keep track of which host needed which NET tag, etc.
I've tested the network capabilities of this box using iperf as well as several concurrent ping floods, and it can send upwards of 10000+ ICMP packets per second (with successful replies from another host on the same 1000bT switch).
So this leads me to believe that it is a problem solely with fping; if they had a public forum or a mailing list, I'd be whining there instead of here. :) I can't say that I was expecting to find the 'magic bullet' for this problem here, but I was hoping that there might be some fping wizard out there some magic bullets to spare. Anywho, thanks for your thoughts, Henrik. I'll poke some more at the fping code and see if I can figure out whats going on (I doubt it); if not, I'll start working towards hacking together a load balancing script that will auto-add NET: tags to bb-hosts entry, or something along those lines.
Thanks, -Eric
On Wed, Apr 26, 2006 at 05:49:45PM -0400, Schwimmer, Eric E *HS wrote:
So this leads me to believe that it is a problem solely with fping; if they had a public forum or a mailing list, I'd be whining there instead of here. :) I can't say that I was expecting to find the 'magic bullet' for this problem here, but I was hoping that there might be some fping wizard out there some magic bullets to spare. Anywho, thanks for your thoughts, Henrik. I'll poke some more at the fping code and see if I can figure out whats going on (I doubt it)
I haven't spent much time looking at the fping code, so I have no idea how well it's been optimized. It might be an idea to compile fping with profiling enabled (i.e. add the "-g -pg" options to the compile- and link-flags) and run it through your test. This generates a "gmon.out" file which you can run through gprof like "gprof fping gmon.out" and it will tell you how much time is spent in various parts of the code. "gprof -l ..." will do it on a line-by-line basis.
One thing I learnt from profiling the Hobbit code is that it is very easy to store things in arrays or linked lists, but it is also very expensive to search through such lists. So I wonder if fping might be storing the IP-adresses it pings in an array, and scanning through that array every time it receives a reply.
I'll have a look at it sometime.
Regards, Henrik
On Thu, Apr 27, 2006 at 07:39:53AM +0200, Henrik Stoerner wrote:
On Wed, Apr 26, 2006 at 05:49:45PM -0400, Schwimmer, Eric E *HS wrote:
So this leads me to believe that it is a problem solely with fping; if they had a public forum or a mailing list, I'd be whining there instead of here. :) I can't say that I was expecting to find the 'magic bullet' for this problem here, but I was hoping that there might be some fping wizard out there some magic bullets to spare. Anywho, thanks for your thoughts, Henrik. I'll poke some more at the fping code and see if I can figure out whats going on (I doubt it)
I haven't spent much time looking at the fping code, so I have no idea how well it's been optimized. It might be an idea to compile fping with profiling enabled (i.e. add the "-g -pg" options to the compile- and link-flags) and run it through your test. This generates a "gmon.out" file which you can run through gprof like "gprof fping gmon.out" and it will tell you how much time is spent in various parts of the code. "gprof -l ..." will do it on a line-by-line basis.
I've had a look at the fping sources.
There aren't any really obvious reasons why it should take so long. If you run it with "time", it also claims that the user- and system-time are really low (I tried with ~1500 hosts), but the wall-clock time is like 90 seconds (default options). Which kind of points at the code not really doing parallel pings.
I think I'll try some modifications to it over the week-end. If any of it seems to improve it, I'll let you know.
Regards, Henrik
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EES2Y@hscmail.mcc.virginia.edu
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henrik@hswn.dk