I had to do the same - stop all Hobbit processes on the server while re-compiling and then re-start Hobbit afterward. That seemed to prevent the mysterious crashes Jason mentions.
Fortunately, in our setup we have two failover production servers and a test box - so I was able to compile on the test server and run the patches there for a few days; then compile on the standby prod server; then failover to the standby system (invisibly to users); compile on primary; then fail back to primary. (Sounds more complicated than it actually was.)
My guess would be that in a running server, some images or libraries in memory that won't match what's on disk if you do a recompile without first shutting down any running Hobbit processes.
Dean Casey
-----Original Message----- From: Michael A. Price [mailto:mprice at hst.nasa.gov] Sent: Thursday, October 05, 2006 10:15 AM To: hobbit at hswn.dk Subject: Re: [hobbit] bbgen program crashed?
I had the same problem.
I think it was because I didnt stop the hobbit client/server when doing the make install.
So I went back and killed all the hobbit processes then did a make install. Then restarted everything and it worked.
good luck, michael
Michael A. Price Performance Network Engineering NASA/GSFC Code 440.8/LMB Greenbelt, Maryland 20770 Phone: 240-684-1356 Cell: 410-507-7476 e-mail: mprice at hst.nasa.gov
Jones, Jason (Altrincham) wrote:
Hi all,
I'm getting an unusual situation, I have just applied the allinone patch and bbgen is reporting:
- Program crashed
Fatal signal caught!
But all webpages are still working, even the alternate pageset, the status of the alert is odd too it appears green but when you click on it the reports says it's been red for 35 minutes, do I need to be concerned about this?
Thanks, Jason.
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